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Tragic Heroes

Guild Charter


Mission

Tragic Heroes is chartered this day, May 15th, 3174 (16 April 2002) to be a boon for the residents of Saryrn. Guild members will do all within their power to help those in need achieve what they could not alone, be it fellow guildmate or fledgling adventurer met on the road.

Leadership

Tragic Heroes is an oligarchy, a council-lead organization. A five-person Council, consisting of three officers, the guild leader, and the Treasurer, Tragic Heroes is an oligarchy, a council-lead organization. A six-person Council, consisting of four officers, the guild leader, and the non-voting Treasurer, (revised March 7th, 2005) will dispute all matters requiring the approval of guild leadership, including member invitations, guild treasury management, member discipline, and other general issues of the guild. Council members will hold their positions until such time as they see fit to resign their post, or until disciplinary action forces them to abandon their office.

Membership

Membership in the Tragic Heroes guild is governed by the Ground Rules.

Conduct

Guild members should realize that their actions and behavior reflect directly on the name and reputation of the guild, as well as their own personal image. Guild members should follow proper etiquette at all times in all matters. Punishable offenses include (but are not limited to) kill-stealing, ninja-looting, rude or inappropriate behavior, acting in a manner inconsiderate of other guild members or contrary to the well being of the guild, and making blanket statements in the name of the guild without first consulting the Council. Failure to abide by these rules will cause the member to be brought before the Council on the charge of Conduct Unbecoming a Guild Member. The Council will then reach a decision regarding guilt or innocence, as well as punishment. Punishments can include warnings, denial of guild services, fines, and even removal from the guild.

Raids

The guild encourages all members to participate in guild raids. Official raids will be held on an approximately weekly basis, with impromptu raids called by guild members from time to time as well. Although looting rules will vary from raid to raid, some common rules will still apply:

  • Members desiring an item possibly dropped during the raid should notify the raid leader prior to the raid. The leader can then reserve any drops for those that have requested them.
  • All cash gained from raids will be disbursed by the will of the Council, to the treasury and/or the participating members as needed.
  • Any non-reserved items looted during a raid may be distributed to the raiding party by the raid leader based on need and desirability. In any conflict, members will roll for the right to have the item. Any unclaimed items will be sold to be included in the cash disbursement for the raid.
  • A list of items won by members on past raids will be maintained. This list will be available to the raid leaders so that they can better judge who needs to receive any new items that drop. In other words, we do not keep a formal raid point system, but we do make an effort to see that drops are fairly distributed among raid participants.
  • Guild members can make suggestions for future raids by posting their requests to the "Wish List" section of the message board. Raid leaders will use these suggestions when planning new raids, and again, to ensure that all of our raid participants are fairly rewarded for helping each other out.

Guild Treasury

The guild maintains a common treasury of coin for use by the guild members. Guild members may use the treasury for the following:

  • The primary purpose of the treasury is to provide funds for running guild events and raids. For example, guild funds are often used to buy peridots so that everyone can be properly buffed up without cost to our clerics. Coffins may also be purchased from guild funds in the event of a nasty CR on a raid.
  • Members may request funds from the treasury for a specific purpose. The Council has final say on these matters, and any need to repay the grant will be based on the situation and the decision of the Council.
  • The treasurer may, at his discretion, accept item loot from members, which will be sold to fund the treasury.
  • Otherwise, the treasury does not accept items. If you have items that you want to pass along to other guild members, please make you own arrangements through the "Guild Marketplace" section of the messageboard.

The Treasury will be maintained by the Treasurer. The Treasurer is an ex-officio member of the Council, able to participate in Council discussions but unable to vote on these matters. (If the office of Treasurer is held by a Council member, then that Councilor retains all voting rights.) The Treasurer will be responsible for managing the guild treasury, including funds and equipment, and should maintain one or more alternate characters exclusively for this purpose which are in a location easily accessible from all of Norrath.

Miscellaneous

Guild members with trade skills are expected to offer their skills to other members for no compensation if all materials are provided. Reasonable prices for time and materials should be charged otherwise.